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	<id>https://ftl13.com/w/index.php?action=history&amp;feed=atom&amp;title=Temperature</id>
	<title>Temperature - Revision history</title>
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	<updated>2026-05-16T00:20:11Z</updated>
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		<id>https://ftl13.com/w/index.php?title=Temperature&amp;diff=2571&amp;oldid=prev</id>
		<title>Monster860: 1 revision imported</title>
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		<updated>2016-07-24T19:38:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Temperature is an aspect of life on the station that many people don&amp;#039;t think about until it kills them. Almost always you will be kept at a comfortable temperature thanks to [[Atmospheric Technician|Atmos]], but things can and do [[Traitor|go wrong]]. You can check the surrounding temperature with your [[PDA]]. All temperatures are recorded in Centigrade.&lt;br /&gt;
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==[[File:Hud-fire.png]] Heat==&lt;br /&gt;
High temperature can occur for a few reasons. Typically it means there is a [[fire]] somewhere. You will personally overheat if you are fat and overexert yourself. You will be warned that you are burning alive by your sidebar, and the message &amp;quot;You feel a searing heat scorch your lungs!&amp;quot;&lt;br /&gt;
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This is how heat works on the station: &lt;br /&gt;
*Heat will pass through windows, grilles, glass doors, and airlocks.&lt;br /&gt;
*If you are next to a room that has a plasma fire with windows between you, the heat will very quickly transfer into your room. You won&amp;#039;t burn in the fire, but you will be oven roasted you if you are foolish enough to remain.&lt;br /&gt;
*Heat kills extremely quickly. Once you get the searing heat message, get as far away from the fire as you can. Don&amp;#039;t bother going back for anyone else. If they have collapsed, the heat is already so intense you will surely die before you can get there and back again.&lt;br /&gt;
*The [[firesuit]] will provide protection to the heat of a fire. It will not work without a [[Fire Helmet]] or [[Hard Hat]] with it.&lt;br /&gt;
*Walls and floors can heat up as well, but heat will not transfer through them. An intense enough fire will melt the floor away though, opening the room to space.&lt;br /&gt;
*A hot fire will spread a plasma fire to an unlit, adjoining room, so long as there is enough plasma to light in the adjoining room. Fire doors will not stop this.&lt;br /&gt;
*Heat can be caused by extremely high pressures.&lt;br /&gt;
*Heat can be contained in canisters and used for [[Guide to toxins|bombs]].&lt;br /&gt;
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===Fire===&lt;br /&gt;
Fire is hot. People know this. You can be set on fire under certain circumstances, such as a crazed [[assistant]] drenching you in welding fuel and lighting you with a cheap lighter. If you are on fire, your temperature will rise and you will take constant burn damage. Fire is signified by flames all over your character&amp;#039;s body. You can put yourself out by pressing the [[Resist]] button, causing you to drop on the floor for a few seconds as you roll yourself out. [[Fire extinguisher]]s, showers and the VOID OF SPACE also put out fires.&lt;br /&gt;
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==[[File:Hud-temp.gif]] Cold==&lt;br /&gt;
In space, no one can hear your teeth chatter. Space is very, very cold, and going out into a vacuum will cause you to die of freezing before you die of depressurization. This is what makes spacewalks so deadly, even if you have internals. Warm yourself with a hot drink or just returning to a part of the station with air. You will be warned of cold by your sidebar, and the message &amp;quot;You feel ice-sickles forming in your lungs!&amp;quot;&lt;br /&gt;
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This is how cold works on the station:&lt;br /&gt;
*Coldness slows your body down. In space, this can be fatal. In [[cryogenics]], this can save your life.&lt;br /&gt;
*The colder you are, the slower you move. Plan ahead if you want to make a quick jaunt into the ether -- you might not make it back.&lt;br /&gt;
*A [[space suit]] will protect you completely from coldness.&lt;br /&gt;
*If your corpse is exposed to cold temperatures for too long, your body will freeze over, turning you unrecognizable. This is very useful for [[changeling]]s to help disguise their killings.&lt;br /&gt;
*[[Chapel|Coffins]] and [[Locker#Lockers|lockers]] provide some protection from the coldness of space. If you&amp;#039;re lucky, your murderer will stuff you into one before launching you out of a mass driver, giving you time to call in and report the attack.&lt;br /&gt;
*A fire extinguisher will blast [[Slime|whoever it&amp;#039;s pointed]] at with cold water, though not cold enough to harm humans.&lt;br /&gt;
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[[Category:SS13]]&lt;/div&gt;</summary>
		<author><name>Monster860</name></author>
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