User:EvilJackCarver/sandbox: Difference between revisions

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#'''Power Monitor Unit''': This computer shows you the load and distribution of power on the ship's power grid.
#'''Power Monitor Unit''': This computer shows you the load and distribution of power on the ship's power grid.
#'''SMES cell''': Essentially a large battery, it starts with a small charge - enough for you to start the engine.
#'''SMES cell''': Essentially a large battery, it starts with a small charge - enough for you to start the engine.
#'''Heat Exchanger Gas Pump''': This pump regulates the flow of air from the heat exchanger back into the cold loop's pipes. It should be on 450 kPa when you're starting the engine, but can be tweaked as necessary.
#'''Heat Exchanger Gas Pump''': This pump regulates the flow of air from the heat exchanger back into the cold loop's pipes. It should be on 450 kPa when you're starting the engine, but can be tweaked as necessary.
#*Remember: The higher the pressure, the faster the nitrogen cold loop goes through the heat exchanger, the less it cools off before returning back to the cold loop pipe.
#*Low pressures are also bad: The lower the pressure, the slower the gas travels through the pipe from the heat exchanger back to the engine, meaning the more it heats back up when it does arrive.
#'''Heat Exchanger''': A series of pipes that allow the gas to be cooled down by space. This is necessary for the cold loop to be cold. (Space doesn't really work that way, but just go with it.)
#'''Heat Exchanger''': A series of pipes that allow the gas to be cooled down by space. This is necessary for the cold loop to be cold. (Space doesn't really work that way, but just go with it.)
#'''Gas Injector''': Injects the gas from the hot loop into the core to be heated.
#'''Gas Injector''': Injects the gas from the hot loop into the core to be heated.

Revision as of 05:17, 27 October 2016

It's not as complex as it looks.

Legend

  1. Thermoelectric Generator: The Thermoelectric generator (TEG) is a machine which creates power based on the temperature difference between the hot loop and the cold loop - the greater the difference, the more energy is generated. The hot loop is on the left in orange pipes, the cold loop is on the right in blue.
  2. Coolant valves: These valves can be opened to mix the hot and cold loops with each other. It's a decent idea to open it if the hot loop overheats, as that allows the hot loop to cool.
  3. N₂ Canister Ports: Two ports for you to wrench in the nitrogen canisters from canister storage.
  4. Waste gas canister port: A port for you to put an empty canister to filter out waste gases - namely, oxygen.
  5. Gas filter: This is used to filter out the oxygen in the hot loop, and prevent the gas mix in the core from catching fire.
  6. Emitter: The emitter fires a beam that energizes the Supermatter Shard.
  7. Engine Cooling Unit: This computer controls the input and output of gases in the core.
  8. Power Monitor Unit: This computer shows you the load and distribution of power on the ship's power grid.
  9. SMES cell: Essentially a large battery, it starts with a small charge - enough for you to start the engine.
  10. Heat Exchanger Gas Pump: This pump regulates the flow of air from the heat exchanger back into the cold loop's pipes. It should be on 450 kPa when you're starting the engine, but can be tweaked as necessary.
    • Remember: The higher the pressure, the faster the nitrogen cold loop goes through the heat exchanger, the less it cools off before returning back to the cold loop pipe.
    • Low pressures are also bad: The lower the pressure, the slower the gas travels through the pipe from the heat exchanger back to the engine, meaning the more it heats back up when it does arrive.
  11. Heat Exchanger: A series of pipes that allow the gas to be cooled down by space. This is necessary for the cold loop to be cold. (Space doesn't really work that way, but just go with it.)
  12. Gas Injector: Injects the gas from the hot loop into the core to be heated.
  13. Supermatter Shard: This supermatter shard (SM) is the source of heat for our hot loop. When hit by energy, such as lasers from the emitter or by a laser rifle, it emits energy and plasma. In a pinch, you can throw objects into it to get it to emit energy, but this isn't recommended if you can avoid it. You should not look at the shard without meson scanners on, as it may be harmful.
  14. Vent pump: This pumps the gas heated by the shard back into the hot loop, so it can power the TEG.
  15. Core eject button: This button jettisons the shard out the back of the ship. If the shard cannot be saved, you should press this before engineering blows up.
  16. Canister storage: This is where the N₂ and empty canisters are stored prior to setup.
  17. N₂ Gas Pump: These feed the hot and cold loops with N₂. These should be set to maximum.
  18. PACMAN Generator: A portable generator that can be used to power the emitter and computers if the SMES cell runs completely dry.