Battle Bridge
Command Area | |
Battle Bridge | |
Small and cramped, only really useful if the other bridge is rendered inoperable. | |
Obvious exits | Starboard Primary Hallway south |
Purpose | To continue battle when the other bridge blows up |
Access level | Bridge |
Noteworthy contents | Nav Console, Weapons Console, Crew Monitor Console, Medical Crate |
Clearance | Heads of Staff |
Security level | Medium |
Style | Backup Bridge |
Balance Requirements | |
Other Notes | Aetherwhisp exclusive |
Locations on FTL13 |
A little off to the side and out of mind, the Battle Bridge is meant to be a backup for when the real Bridge is inevitably blown up. While it's not often patrolled, its consoles will not work unless the alert level is raised to General Quarters, so it's not worth messing around with anyway. Again, the Battle Bridge is useless if the alert level is not on General Quarters. It has only the important computers required to get through a battle and, because of its small size, is a much smaller target than the actual bridge. The Weapons and Nav consoles are the main computers you'll likely be using, while the crew monitoring console can be used to assess damages. The power console can be used to control which combat-oriented components get more or less power. The ID console can be used in emergencies where Bridge Officers are not present and another crew member must be delegated and have their ID modified to use the consoles.