Flyperson: Difference between revisions
Monster860 (talk | contribs) m (1 revision imported) |
Grumpchkin (talk | contribs) (Removed the bit about command roles as I am assuming that is not true anymore seeing as how Lizards and Plasmamen no longer have them.) |
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|homeworld = Centration | |homeworld = Centration | ||
|central authority = Scattered collectives | |central authority = Scattered collectives | ||
|restricted job roles = | |restricted job roles = None | ||
|guides = No external guides | |guides = No external guides | ||
}} | }} |
Latest revision as of 14:59, 28 April 2017
FLYPERSON | |
Flypeople |
Genus: Musca Disgustus Homeworld: Centration Central Authority: Scattered collectives Restricted Job Roles: None Guides: No external guides |
Flypeople are mutant races similar to the Earth housefly, sometimes found upon Nanotrasen space stations. Flypeople are barred from most authority roles on Nanotrasen stations and are not protected by the AI's default Asimov laws.
History
### ERROR: REMOTE INTERCEPT - INFORMATION MAY HAVE BEEN REDACTED FROM THIS DOCUMENT FOR YOUR SAFETY ###
Mutations into a fly-like organism have been known on Space Station 13 for some time, usually the side effect of unfortunate bluespace teleportation accidents. It is widely speculated that uptick in the number fly people is the result of Nanotrasen conducting experiments on crewmembers.
### REMOTE INTERCEPT ENDS - HAVE A SECURE DAY ###
Gameplay
Flypeople are a optional playable race. You can make a flyperson character in the character panel. One can also become a flyperson by using a teleporter without properly calibrating it first; this deals some toxin damage to the person.
Flypeople do not have any aspects that may be customized.
Flypeople tend to buzz and hiss instead of properly talking. They also do not feed on the same food everyone else on the station does. Instead, they vomit up any nutrients they might intake and then eat the resulting pile of vomit.
Jobs on FTL13 | |
Command | Captain, Executive Officer, Bridge Officer |
Security | Head of Security, Security Officer, Master-at-Arms, Detective |
Engineering | Chief Engineer, Ship Engineer, Atmospheric Technician |
Supply | Quartermaster, Cargo Technician, Shaft Miner, Munitions Officer |
Science | Research Director, Scientist, Roboticist |
Medical | Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist |
Service | Janitor, Bartender, Cook, Botanist, Clown, Mime |
Civilian | Assistant, Lawyer, Chaplain, Librarian |
Non-human | AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Adamantine Golem, Ghost |
Antagonists | Traitor, Changeling, Nuclear Operative, Wizard, Shadowling, Abductor, Xenomorph, Revenant, Space Ninja, Holoparasite, Swarmers, Blob, Devil, Clockwork Cult |
Special | Centcom Official, Death Squad Officer, Emergency Response Officer, Ian |
Races | Humans, Lizardperson, Flyperson, Plasmaman, Podman, Miscellaneous |