Locations: Difference between revisions
Monster860 (talk | contribs) m (1 revision imported) |
Potatohboi (talk | contribs) |
||
Line 12: | Line 12: | ||
These maps are currently in rotation, and can be selected and played on. | These maps are currently in rotation, and can be selected and played on. | ||
== [[ | == [[SpaceSHIP]] == | ||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
! scope="col" style="background-color:lightblue;" width=200|Map Image | ! scope="col" style="background-color:lightblue;" width=200|Map Image | ||
Line 18: | Line 18: | ||
! scope="col" style="background-color:lightblue;" width=200|Additional Points | ! scope="col" style="background-color:lightblue;" width=200|Additional Points | ||
|- | |- | ||
![[File: | ! [[File:PHOzjQk.png|400px]] | ||
|''' | |'''SpaceSHIP''' is widely regarded as the official map of FTL13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]]. Other departments extend out into various wings around the command sector. | ||
|Notes | |Notes | ||
* The map has been used consistently on | * The map has been used consistently on FTL13. | ||
* The station is heavily central on the starboard wing -- all the action happens there. | * The station is heavily central on the starboard wing -- all the action happens there. | ||
* All locations information on this wiki is sourced from Box station. | * All locations information on this wiki is sourced from Box station. | ||
|} | |} |
Revision as of 16:07, 31 July 2016
General Locations
Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:
Locations on NSV Astraeus | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Map Rotation
The server currently uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Boxstation as the default station but will, depending on player preferences and how long the current round has lasted, have a higher chance to use another map.
The current, and next selected, map information are located in the 'Status' tab.
In Rotation Maps
These maps are currently in rotation, and can be selected and played on.
SpaceSHIP
Map Image | Information | Additional Points |
---|---|---|
SpaceSHIP is widely regarded as the official map of FTL13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge. Other departments extend out into various wings around the command sector. | Notes
|
MetaStation
Map Image | Information | Additional Points |
---|---|---|
MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station.
MetaStation ran on Basil for a long time and has been tested extensively, being generally well received. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. |
Notes
|
MiniStation
Map Image | Information | Additional Points |
---|---|---|
MiniStation is a map designed for low population servers, with simplified jobs, maps, duties and command structure. | Notes
|
Dreamstation
Map Image | Information | Additional Points |
---|---|---|
Dreamstation is based around very long corridors, of which you can accidentally be shot at by a unknown assailant! (Usually the Clown) | Notes
|
Efficiency Station
Map Image | Information | Additional Points |
---|---|---|
Efficiency Station focuses on efficiency between its departments. (The station is out of rotation indefinitely due to it no longer being actively maintained) | Notes
|
Discstation
Map Image | Information | Additional Points |
---|---|---|
Discstation is based around providing a more blank slate for the crew to work with, as well as wider corridors with traffic evenly spread along them. | Notes
|
Out of Rotation Maps
These maps are currently, due to a range of reasons, currently not on rotation.
AsteroidStation
Map Image | Information | Additional Points |
---|---|---|
AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received. (The station is currently out of rotation due to mapping errors and similar problems) | Notes
|
BirdboatStation
Map Image | Information | Additional Points |
---|---|---|
Birdboatstation is a map for low-mid populations. The station is designed to be a deathtrap with dangerous rooms and many things that can be used by antagonists to get creative. | Notes
|