Locker Room
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Recreational Area | |
Locker Room | |
A great place to hide traitorous shit due to the Personal Lockers no one ever checks. Also a great place to come if you're on the run from the law to slip into a disguise. | |
Obvious exits | Starboard Primary Hallway south, Maintenance north |
Purpose | Holding spare apparel for the crew |
Access level | Public |
Noteworthy contents | Bags, Headsets, Jumpsuits, Shoes, Hats, Suits, Personal Lockers, mirrors for changing hairstyles |
Clearance | Lockers need an ID card. First come, first serve |
Security level | None |
Style | Locker room |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on FTL13 |
Main Area
The main locker rooms contains nine Personal Lockers which contain a spare Headset, and a Backpack or Satchel. Interesting clothes also spawn on the southern rack each round for whatever silly gimmicks you wanna do with them. There is also a toolbox on the northern table next to a pAI (under the oddly placed sink).
There's also a bag of die that you can use for whatever silly game you wanna play with unwilling fellow crew members.
Locations on NSV Astraeus | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |