Escape Pods: Difference between revisions
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{{Location | {{Location | ||
|name=Escape Pods<br>''in Arrivals'' | |name=Escape Pods<br>''in Arrivals'' | ||
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|imagebgcolor = lightgrey | |imagebgcolor = lightgrey | ||
|department=General | |department=General | ||
|exits= | |exits=Port Primary Hallway north | ||
|purpose=An alternative choice to evacuate the station | |purpose=An alternative choice to evacuate the station | ||
|access=Public | |access=Public | ||
|contents=Two chairs and an [[intercom]] inside | |contents=Two chairs and an [[intercom]] inside | ||
|clearance=Everyone | |clearance=Everyone | ||
|description=Escape wing has been bombed! Get to the pods! | |description=Escape wing has been bombed! Get to the pods! | ||
|sec_level=Low | |sec_level=Low | ||
|style=Pod | |style=Pod | ||
|other=Aetherwhisp exclusive | |||
}} | }} | ||
The escape pods are small autopilot vessels designed to evacuate those crew members who cannot reach the main [[Escape Shuttle]]. Due to recent Nanotrasen policy changes, escape pods no longer evacuate to a gibbing chamber and are instead picked up by a salvage vessel. | |||
== Pod Locations == | |||
There are two escape pods located on the NRV Aetherwhisp in [[Arrivals]]. | |||
== | |||
There are | |||
===For Evildoers=== | ===For Evildoers=== | ||
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== how do i shot pod == | == how do i shot pod == | ||
All escape pods will launch when the escape shuttle launches, taking with them anyone who is currently inside them. Like with the escape shuttle, people who are on the window and door tiles of the pods will also escape; you can use this to carry more than two people in one pod (or just have people lay down). When people are laying down, you can stack an unlimited number of people on one tile, so if [[AI|someone]] manages to make the escape shuttle unreachable, expect | All escape pods will launch when the escape shuttle launches, taking with them anyone who is currently inside them. Like with the escape shuttle, people who are on the window and door tiles of the pods will also escape; you can use this to carry more than two people in one pod (or just have people lay down). When people are laying down, you can stack an unlimited number of people on one tile, so if [[AI|someone]] manages to make the escape shuttle unreachable, expect a dogpile in those two little pods. If you stand up in one of these situations, expect to be clubbed to death or spaced as people scramble to get aboard. | ||
In emergencies, pods can also be launched to the [[Asteroid]]. The safe in the pod wall contains emergency EVA gear and a pickaxe to dig yourself out the rock. | In emergencies, pods can also be launched to the [[Asteroid]]. The safe in the pod wall contains emergency EVA gear and a pickaxe to dig yourself out the rock. |
Revision as of 16:05, 11 April 2017
General Area | |
Escape Pods in Arrivals | |
Escape wing has been bombed! Get to the pods! | |
Obvious exits | Port Primary Hallway north |
Purpose | An alternative choice to evacuate the station |
Access level | Public |
Noteworthy contents | Two chairs and an intercom inside |
Clearance | Everyone |
Security level | Low |
Style | Pod |
Balance Requirements | No major balance requirements |
Other Notes | Aetherwhisp exclusive |
Locations on FTL13 |
The escape pods are small autopilot vessels designed to evacuate those crew members who cannot reach the main Escape Shuttle. Due to recent Nanotrasen policy changes, escape pods no longer evacuate to a gibbing chamber and are instead picked up by a salvage vessel.
Pod Locations
There are two escape pods located on the NRV Aetherwhisp in Arrivals.
For Evildoers
The pods can be extremely helpful for anyone with 'escape alive' objectives, as they count for this goal. Leaving in one of these can avoid the intense action of the escape shuttle's final minutes and potential discovery. 'Escape alone' requires you to escape alone on the escape shuttle - the pods are not required to be empty to succeed, but escaping in one (even if the shuttle is then entirely empty) will fail the objective. Lastly, cult members escaping on pods do not count towards the escaping acolyte number.
The pods are automatic; they have no computer to emag and will leave when the escape shuttle does.
how do i shot pod
All escape pods will launch when the escape shuttle launches, taking with them anyone who is currently inside them. Like with the escape shuttle, people who are on the window and door tiles of the pods will also escape; you can use this to carry more than two people in one pod (or just have people lay down). When people are laying down, you can stack an unlimited number of people on one tile, so if someone manages to make the escape shuttle unreachable, expect a dogpile in those two little pods. If you stand up in one of these situations, expect to be clubbed to death or spaced as people scramble to get aboard.
In emergencies, pods can also be launched to the Asteroid. The safe in the pod wall contains emergency EVA gear and a pickaxe to dig yourself out the rock.
Locations on NSV Astraeus | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |