Locker Room
| Recreational Area | |
| A great place to hide traitorous shit due to the Personal Lockers no one ever checks. Also a great place to come if you're on the run from the law to slip into a disguise. | |
| Obvious exits | Starboard Primary Hallway south, Maintenance north |
| Purpose | Holding spare apparel for the crew |
| Access level | Public |
| Noteworthy contents | Bags, Headsets, Jumpsuits, Shoes, Hats, Suits, Personal Lockers, mirrors for changing hairstyles |
| Clearance | Lockers need an ID card. First come, first serve |
| Security level | None |
| Style | Locker room |
| Balance Requirements | No major balance requirements |
| Other Notes | |
Main Area
The main locker rooms contains nine Personal Lockers which contain a spare Headset, and a Backpack or Satchel. Interesting clothes also spawn on the southern rack each round for whatever silly gimmicks you wanna do with them. There is also a toolbox on the northern table next to a pAI (under the oddly placed sink).
There's also a bag of die that you can use for whatever silly game you wanna play with unwilling fellow crew members.
Locations on NSV Astraeus
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |

