AI Upload
Command Area | |
AI Upload | |
The room where the AI's laws can be changed (probably for the worse). | |
Obvious exits | Captain's Quarters west |
Purpose | Houses the AI and it's upload. |
Access level | AI Upload |
Noteworthy contents | Upload Consoles and boards |
Clearance | Captain, Executive Officer, Research Director |
Security level | Maximum |
Style | High Security Tech |
Balance Requirements | |
Other Notes | |
Locations on FTL13 |
Unused Content
The following page contains content that is not normally seen in FTL13. |
You make modifications to the AI laws here, using the law upload boards. You can also upload laws to independent Cyborgs from the Cyborg Upload Computer.
It is cramped inside, and filled with energy gun turrets. The turrets and airlocks require AI upload access to control. If you do not disable the energy turrets before entering, you will be either shot with stun, or laser bolts (dependent on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders, and a motion sensitive camera.
This chamber is one of the most secure areas on ship. Breaking into or trespassing in here is justification for permanent incarceration. AIs, security, and the Captain are advised to keep a close eye on this room.
When resetting a corrupted AI, remember to disable the cameras that can see the turret control panel.
When dealing with a rogue or malfunctioning AI, this chamber is useless to halt the AI's actions (as it only has to follow its law zero).
By default, AI Upload is only accessible by the XO, RD and Captain.
Command Area | |
AI Upload | |
The room where the AI's laws can be changed (probably for the worse). | |
Obvious exits | Starboard Primary Hallway north |
Purpose | Houses the AI and it's upload. |
Access level | AI Upload |
Noteworthy contents | Upload Consoles and boards |
Clearance | Captain, Executive Officer, Research Director |
Security level | Maximum |
Style | Chamber |
Balance Requirements | |
Other Notes | |
Locations on FTL13 |
You make modifications to the AI laws here, using the law upload boards. You can also upload laws to independent Cyborgs from the Cyborg Upload Computer.
It is cramped inside, and filled with energy gun turrets. The turrets and airlocks require AI upload access to control. If you do not disable the energy turrets before entering, you will be either shot with stun, or laser bolts (depending on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders, and a motion sensitive camera.
This chamber is one of the most secure areas on the ship. Breaking into or trespassing in here is justification for permanent incarceration. AIs, security, and the Captain are advised to keep a close eye on this room.
When resetting a corrupted AI, remember to disable the cameras that can see the turret control panel. You will have to hack through three doors in total in order to reach the AI, otherwise access it from space since it's convex from the ship.
When dealing with a rogue or malfunctioning AI, this chamber is useless to halt the AI's actions (as it only has to follow its law zero).
By default, AI Upload is only accessible by the XO, RD and Captain.
Command Area | |
AI Core+Upload | |
The room where the AI lives and laws can be changed (probably for the worse). | |
Obvious exits | AI Core Access |
Purpose | Houses the AI and it's upload. |
Access level | AI Upload |
Noteworthy contents | Upload Consoles and boards |
Clearance | Captain, Executive Officer, Research Director |
Security level | Maximum |
Style | Chamber |
Balance Requirements | |
Other Notes | |
Locations on FTL13 |
You make modifications to the AI laws here, using the law upload boards. You can also upload laws to independent Cyborgs from the Cyborg Upload Computer.
It is cramped inside, and filled with energy gun turrets. The turrets and airlocks require AI upload access to control. If you do not disable the energy turrets before entering, you will be either shot with stun, or laser bolts (depending on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders, and a motion sensitive camera, along with a liquid that can keep you stuck to the floor.0
This chamber is one of the most secure areas on the ship. Breaking into or trespassing in here is justification for permanent incarceration. AIs, security, and the Captain are advised to keep a close eye on this room.
When resetting a corrupted AI, remember to disable the cameras that can see the turret control panel. You will have to hack through three doors in total in order to reach the AI, otherwise access it from space since it's convex from the ship.
When dealing with a rogue or malfunctioning AI, this chamber is useless to halt the AI's actions (as it only has to follow its law zero).
By default, AI Upload is only accessible by the XO, RD and Captain.
Locations on NSV Astraeus | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |