Chief Medical Officer's Office

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Medical Area
Chief Medical Officer's Office
A camping place for the CMO.
Obvious exits East to the Medbay
Purpose To offer the Chief Medical Officer and his/her pet Runtime a safe place.
Access level CMO Office
Noteworthy contents Crew Monitor Computer, Hypospray, CMO Hardsuit
Clearance Chief Medical Officer
Security level Medium
Style Office
Balance Requirements
Other Notes
Locations on FTL13


Unused Content

The following page contains content that is not normally seen in FTL13.
The reason this page is outdated is: "Ship not in rotation."



The tiny home of the least important head on the ship and his pet cat, Runtime. It holds the only Crew Monitoring Computer outside of the bridge, not that the CMO will ever check it which they will check to berate and yell at anyone who doesn't have their suit sensors set to Tracking, subsequently leading people to lynch them. They have a pretty good view of both the Operating Room and Genetics, although the office is uncomfortably close to Virology. Don't forget to pick up the hypospray when you visit and grab the CMO's rubber stamp for that non-existent official medical business. If the other Heads ever deign to acknowledge his existence there's a Keycard Authentication Device on the wall.

Medical Area
Chief Medical Officer's Office
A camping place for the CMO.
Obvious exits Medbay south
Purpose For the CMO to laugh at the monkeys in Genetics with their cat
Access level CMO Office
Noteworthy contents Crew Monitor Computer, Hypospray, CMO Hardsuit
Clearance Chief Medical Officer
Security level Medium
Style Office
Balance Requirements
Other Notes
Locations on FTL13


The tiny home of the least important head on the ship and his pet cat, Runtime. It holds the only Crew Monitoring Computer outside of the bridge, not that the CMO will ever check it which they will check to berate and yell at anyone who doesn't have their suit sensors set to Tracking, if they aren't already entertained at watching genetics mutate themselves into a monkey, subsequently leading people to lynch them. The CMO is able to see most of their department from their office, Chemistry and Genetics in particular since they are adjacent to the office. Don't forget to pick up the hypospray when you visit and grab the CMO's rubber stamp for that non-existent official medical business. If the other Heads ever deign to acknowledge his existence there's a Keycard Authentication Device on the wall.

In the office you also have a few buttons to lock down certain sectors of the medbay. These buttons can lock down Chemistry, Genetics, and Virology, the first two sealing you in your office save for the door.

Medical Area
Chief Medical Officer's Office
A camping place for the CMO.
Obvious exits Medbay south
Purpose For the CMO to laugh at the monkeys in Genetics with their cat
Access level CMO Office
Noteworthy contents Crew Monitor Computer, Hypospray, CMO Hardsuit
Clearance Chief Medical Officer
Security level Medium
Style Office
Balance Requirements
Other Notes
Locations on FTL13


The tiny home of the least important head on the ship and his pet cat, Runtime. It holds the only Crew Monitoring Computer outside of the bridge, not that the CMO will ever check it which they will check to berate and yell at anyone who doesn't have their suit sensors set to Tracking, if they aren't already entertained at watching genetics mutate themselves into a monkey, subsequently leading people to lynch them. The CMO is able to see most of their department from their office, Chemistry and Genetics in particular since they are adjacent to the office. Don't forget to pick up the hypospray when you visit and grab the CMO's rubber stamp for that non-existent official medical business. If the other Heads ever deign to acknowledge his existence there's a Keycard Authentication Device on the wall.

In the office you also have a few buttons to lock down certain sectors of the medbay. These buttons can lock down Chemistry, Genetics, and Virology, the first two sealing you in your office save for the door.