Interrogation
Security Area | |
[[File:|frameless|300px|center|link=File:]] Interrogation Room | |
Put the perp on edge in the interrogation room, a tiny, dingy little antechamber off the main brig. No intercoms mean what happens here, stays here. | |
Obvious exits | Brig |
Purpose | Play good cop/bad cop. |
Access level | Brig |
Noteworthy contents | Tables, chairs, universal recorder, pen, paper, lamp |
Clearance | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
Security level | Low |
Style | Interrogation chamber |
Balance Requirements | |
Other Notes | |
Locations on FTL13 |
Locations on NSV Astraeus | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |