Interrogation
| Security Area | |
| [[File:|frameless|300px|center|link=File:]] Interrogation Room | |
| Put the perp on edge in the interrogation room, a tiny, dingy little antechamber off the main brig. No intercoms mean what happens here, stays here. | |
| Obvious exits | Brig |
| Purpose | Play good cop/bad cop. |
| Access level | Brig |
| Noteworthy contents | Tables, chairs, universal recorder, pen, paper, lamp |
| Clearance | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
| Security level | Low |
| Style | Interrogation chamber |
| Balance Requirements | |
| Other Notes | |
Locations on NSV Astraeus
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NRV Aetherwhisp
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Locations on NSV Scarab
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| General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
