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Jobs on FTL13

Command Captain, Executive Officer, Bridge Officer
Security Head of Security, Security Officer, Master-at-Arms, Detective
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Supply Quartermaster, Cargo Technician, Shaft Miner, Munitions Officer
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist
Service Janitor, Bartender, Cook, Botanist, Clown, Mime
Civilian Assistant, Lawyer, Chaplain, Librarian
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Adamantine Golem, Ghost
Antagonists Traitor, Changeling, Nuclear Operative, Wizard, Shadowling, Abductor, Xenomorph, Revenant, Space Ninja, Holoparasite, Swarmers, Blob, Devil, Clockwork Cult
Special Centcom Official, Death Squad Officer, Emergency Response Officer, Ian
Races Humans, Lizardperson, Flyperson, Plasmaman, Podman, Miscellaneous




Game Modes on /tg/station
 

Traitor and Double Agents


Changeling


Nuclear Emergency


Revolution


Gang War


Cult


Clockwork Cult


Wizard


Shadowling


Other Modes



The FTL13 Library
Starter FTL-Specific Medical Engineering Science Security Antagonists Other Development


Code 1XX - Minor 2XX - Medium 3XX - Major 4XX - Capital
01 Resisting Arrest Assault Assault, Deadly Weapon Murder
02 Pickpocketing Assault, Officer Assault, Sexual
03 Drug Distribution Manslaughter Attempted Murder
04 Possession, Drugs Possession, Weapons Possession, Restricted Weapons
05 Possession, Explosives
06 Indecent Exposure Rioting Inciting a Riot Mutiny
07 Vandalism Workplace Hazard Sabotage Grand Sabotage
08 Petty Theft Theft Grand Theft
09 Trespass Major Trespass
10 Breaking and Entry B&E Restricted
11 Insubordination Dereliction Enemy of the Corp